The University of New Orleans Enters Second Life

The University of New Orleans recently joined the ranks of higher education institutions that have established virtual campuses in Second Life. Unlike most participating universities, which primarily use their Second Life islands to recruit new students, promote their school, and experiment with virtual worlds, UNO’s purpose is more essential: to maintain classes in the event of another Hurricane Katrina-like disaster. If students, faculty, and administrators are forced to evacuate during a storm, they can reconnect with each other through Second Life.

Although the university uses Blackboard to manage its online courses, UNO administrators believe that the “presence” created by avatars in a 3D space raises the level of online class interaction. The university will offer two courses at its virtual campus starting in the fall.

Currently, the New Orleans Island campus is closed to the public.

Second Earth: Social Virtual Worlds Meet Mirror Worlds

(Many thanks to Erin, our newest EduGeek, for sending this to me!) MIT’s Technology Review posted this week a really interesting article discussing the inevitable merge of social virtual worlds (i.e. Second Life, There) with mirror worlds (i.e. Google Earth, Microsoft’s Virtual Earth).

Great detail is given on what’s currently being done in these two areas of the metaverse. As you know, I (and my fellow EduGeeks) are currently enamored with Second Life and virtual worlds in general, so much of the information presented on that platform was not too new. (However, if you’re new to SL, this article has lots of great info and SLURLS to specific locations in-world, which is incredibly handy.)

I must admit after reading the article that I’m neglecting to pay any attention to mirror worlds, and specifically Google Earth. I was incredibly interested in hearing about what’s already being done with these types of quasi-3D-mapping resources. The ability to create and view user-generated content added as layers on top of these virtual maps is ripe with educational opportunities. Great article!

Second Earth
The World Wide Web will soon be absorbed into the World Wide Sim: an environment combining elements of Second Life and Google Earth.
[read entire article]

Preview of Princeton in SL

3pointD.com recently got a sneak preview of Princeton University’s island in SL, which is currently closed to visitors. The blog includes extensive information on buildings and architecture featured on the island. Princeton obviously dedicated plenty of resources to create an impressive virtual presence. The sim will open to the public for the next academic school year (we assume Fall 2007).

Click here to view the entire 3pointD.com post.

IOL Presentations – Web 2.0 and Second Life

Greetings all! Darren, Matt and I are back from a very successful conference. Our two presentations went very well. Below are the presentations for your viewing pleasure! Email us if you have any questions!

SL Best Practices in Education Conference – TODAY!

Howdy folks! Just a quick reminder that the SL Best Practices in Education conference is today! Check out the organizer’s wiki for links to the events and exhibits.

Teen Grid Unification Proposal

In continuing the conversation about the whole Teen Grid/Main Grid issue I discussed earlier, I found myself listening to a semi-recent SecondCast episode that discussed this very issue. In listening to the podcast, I found out that there is an actual Teen Grid Unification Proposal that has been submitted, and according to the guests of the show, two teens who initiated the proposal, the situation looks promising based on the response from Linden Lab. (However, the SecondCast hosts were a bit more skeptical.) Anyway, interesting podcast.

Virtual Munich

(Found this on 3pointD today…) Virtual world architecture firm in-world momentum is in the early construction phase of a new build called Virtual Munich. You can get updates on their progress on the Virtual Munich blog. (Scroll down a bit to find the posts in English.)

Yet another promising addition to the totally immersive learning environments available in SL. Add this to Virtual Morrocco (Casablanca), International Space Museum (Spaceport Alpha), and ancient Rome (Roma). And if anyone out there is trying to think up ideas, here’s my wishlist of sims/replicas I’d like to see built in SL.

  • Beijing’s Forbidden City
  • Egypt’s pyramids
  • The New York Stock Exchange
  • The White House
  • The Louvre
  • The Vatican
  • Ancient Mayan ruins
  • Mariana Trench
  • International Space Station
  • Carlsbad Caverns

I could keep going. (One I don’t know how to describe in 2-3 words is maybe a sim that has various areas showing chemical reactions taking place — like what exactly happens to molecules when you mix baking soda and vinegar.) Even as I try to wrap up this post, I’m thinking of more. (What if you created a sim thats landscape was like Mars?) …

SL Best Practices in Education Conference

The first ever annual international Second Life Best Practices in Education conference is happening in-world on May 25. UTD (the university Darren and I work for) will be attending as exhibitors. Unfortunately (or fortunately) we won’t be able to attend since we’ll be at a (1st life) conference, but our wonderful co-worker and virtual architect Erin (SL: Serinity Gaea) will represent us.

Anyway, if your academic institution would like to attend and/or be an exhibitor, more information can be found at the url here.

Teens in Second Life

The Lindens recently announced a new age verification system they’re testing to address the problem of underage users creating accounts to access Second Life. I think this brings up an issue that has long since been overlooked. Teens should be allowed to access the “real” Second Life. And here’s my reasoning.

As we all know, the media has been saturated with stories about virtual worlds and Second Life. Stories about business, education, and various virtual experiences peak readers’/viewers’/listeners’ curiosity and have let to the creation and registration of millions of accounts. Including those of many who are “underage”. Currently, if a Second Life resident is found to be under 18, LL suspends the account until proof of age is submitted.

My first response to this is “Can you blame them?” If I was under 18 and came across all this buzz about virtual worlds, you bet I’d check that box stating I’m of age in order to see what all the hoopla is about.

“But there is a lot of adult content that these children should not be exposed to,” you might argue. Ah, but the islands and parcels that this material is on is labeled “Mature”. So, why don’t we allow underage players to only access land that is designated “PG”? This will allow students to access all of the educational material that’s currently available on the main grid, plus it will allow K-12 educators (who have previously been limited to only using the teen grid) to collaborate with higher ed users in Second Life. Plus, undergrad virtual recruiting has all kinds of possibilities!

C’mon people — let’s not shut the door to our learners. Let’s instead open it and use the management tools already in existence to allow our teens to experience this virtual extravaganza!

Learning Management Systems Go 3-D

Even though they go by many different labels, I like to call online learning programs “learning management systems.” Some people have a huge problem with that, some agree, and some don’t care. I tend to be in the don’t care group. I’m more interested in what they do, and not what they are labeled.

Currently, it seems like Blackboard/WebCT is playing catch up feature-wise with the less popular open-source options of Moodle, Sakai, DrupalEd, etc. Social networking features, such as blogs and wikis, seem to be all the rage. But I am starting to notice a new trend appearing on the horizon: Second Life Integration.

Sloodle is clearly the forerunner in this category. Sloodle is a project that combines Moodle with Second Life. I looked at Sloodle briefly in an earlier post. Now, it seems like Angel Learning is entering the Second Life education race.

To be honest with you, I’m not all that familiar with Angel Learning, or their Learning Management Suite (their name for it). There is a lot of information on their site, but no pricing guide that I can find. A lot of the information falls into the buzzword/hype category, which means it could be right on, or total fluff. I’ll have to dig around more. But a recent news article on their site points out where they are going with their Second Life island, and part of that does include “creating a future presence for extending the ANGEL learning platforms.”

Angel seems to have a good amount of financial backing (I can’t tell if they are open-source or proprietary, but I am leaning towards proprietary), so I predict that they may be able to go farther with their SL integration than Sloodle. Something to keep our eyes on.