I know MakerSpaces are kind of a rising buzzterm, but I like the idea behind them. Today we met with a few people from around campus to discuss a MakerSpace for the entire campus. I was there because I would totally rather do instructional design this way. Meet together with faculty and students (why do we always leave students out of course design?) to brainstorm crazy ideas for course design. Just have instructors throw out what they want students to do in class and then let the creativity and weirdness flow.
Also image if we had online MakerSpaces for technology tools? In many ways, that is what Jim Groom (one of coolest guys to drive around and chat with) did with his Reclaim Your Domain Demo session at the Sloan-C Emerging Technologies conference. What if that demo space could go online full time and then just blow open the doors for all kinds of other sites and experimentation? What ever the new site social media site of the day is, create a dummy account on it and let people create like crazy. Whatever the open source tool is, let them install it from Installatron and experiment like crazy.
So, yeah, in many ways this would just be open learning design, occupy instructional design, or Massive Open Online Ed Tech, or however else you want to mangle the buzzword metaphor… but basically we need more brainstorming for the design process. Not a new idea by any stretch of the imagination, but something that needs to get more attention.
Oh, and you know Harriet and I would totally create and 3-D print the word ADDIE with a knife in it….
Matt is currently an Instructional Designer II at Orbis Education and a Part-Time Instructor at the University of Texas Rio Grande Valley. Previously he worked as a Learning Innovation Researcher with the UT Arlington LINK Research Lab. His work focuses on learning theory, Heutagogy, and learner agency. Matt holds a Ph.D. in Learning Technologies from the University of North Texas, a Master of Education in Educational Technology from UT Brownsville, and a Bachelors of Science in Education from Baylor University. His research interests include instructional design, learning pathways, sociocultural theory, heutagogy, virtual reality, and open networked learning. He has a background in instructional design and teaching at both the secondary and university levels and has been an active blogger and conference presenter. He also enjoys networking and collaborative efforts involving faculty, students, administration, and anyone involved in the education process.