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Archive for the ‘Virtual Worlds’ Category

One larger thread in the conversations I have been in about the future of Apple without Steve Jobs centers on “what will the next big thing in technology be?” Jobs was responsible for so many game changers through the years that it is hard to imagine the technology world without him. But to be honest, [...]

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25 Jul, 2011

Matt CrosslinAre Virtual Worlds Still Going or on Life Support?

Posted by: Matt Crosslin In: Virtual Worlds

One of the biggest problems I have with Google doing anything new is that the whole world goes Google Gaga. Of course, the same happens when Apple releases anything new. While I love G+ and iPads just like any other good EduGeek, I want to still hear about all of the other things that are [...]

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12 Apr, 2011

Matt CrosslinVirtual Worlds Catching Up With Predictions

Posted by: Matt Crosslin In: Virtual Worlds

Much has been written about virtual worlds here at EGJ. And much has been predicted: avatars created from personal pictures, 3-D immersive environments, avatars that move based on your body movement and not keystrokes, etc. Now it seems that these predictions are becoming reality. The New York Times recently ran an article about a book [...]

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15 Oct, 2010

Katrina AdamsThoughts from a former Second Life advocate

Posted by: Katrina Adams In: Second Life|Virtual Worlds

(In response to Matt’s previous post re: the Second Life educational discount…) Actually, the educational discount was pretty good if you consider the amount of space you get on an island and all you can fit there – education, advertisements, meeting spaces, etc. Where the expense really comes in and caused many institutions to balk [...]

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14 Oct, 2010

Matt CrosslinAnd The Second Life Exodus Begins

Posted by: Matt Crosslin In: Second Life|Virtual Worlds

When I first heard that Second Life was ending their educator discount program, I knew that there would eventually be some talk about schools leaving. I just didn’t think it would come so swiftly and decisively. Apparently, there was even a session discussing which alternative to move to at Educause this week (Academics Discuss Mass [...]

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06 Oct, 2010

Matt CrosslinIs Second Life Shooting Itself In the Foot?

Posted by: Matt Crosslin In: Second Life|Virtual Worlds

By now you have possibly heard the news that Second Life is going to end its educator discount.  That discount was a whopping half off land prices.  Is this going to signal the end of Second Life? I can’t count the number of people I have talked to through the years that cited cost as [...]

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Okay, so I know that there have been many people working on holodeck-like inventions for quite a while.  But none have been quite as cool as Google’s Liquid Galaxies, and I don’t remember hearing about any of the previous attempts being released as open-source.  Yes – Google released their immersive environment tool as open source.  [...]

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Two new patent applications by Apple reveal the possibility that future iPhones will actually record “video or photos and use the information to render an object or location in 3D.” In other words, three-dimensional recording of places and objects. Once you can start recording places and objects on an Internet-enabled device, there will be virtually [...]

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Thanks in no small part to the iPhone 3GS, Augmented Reality is starting to grow in leaps and bounds.  Google and others are also helping this growth in many ways.  As I have blogged about in past posts (and many others around the web have also mentioned), the lines between the online world and the [...]

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09 Sep, 2009

Matt CrosslinThe Future of 3-D In Education

Posted by: Matt Crosslin In: User Interface|Virtual Worlds

THE Journal released an interview last week with Chris Chinnock (board member of the 3D@Home Consortium) about the future of 3-D in Education.  If you haven’t read the article, then go read it – there is some interesting information in there.  But I have a few thoughts that were left out. What about computer graphics/modeling [...]

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