Decreasing Design Presence

With the Humanizing Online Learning MOOC in full swing, I wanted to dig more into a topic that I tend to allude to at conference presentations. While educators often talk (rightly so) about increasing teaching, social, and cognitive presence, there is also one form of presence that needs to be decreased when designing and teaching courses: design presence.

I’m using “design presence” here to cover a wide range of user interface, instructional design, and learning theory issues. In my mind, there are at least three areas that are heavy on design presence, and therefore design presence needs to be decreased in these areas:

  1. Technological Design Presence: tool/technology interfaces and instructions
  2. Instructional Design Presence: tool and content instructional design decisions
  3. Epistemological Design Presence: underlying learning theory choices

While some might notice there is some overlap with these areas and teacher, social, and cognitive presence, I have found that there are still some differences. Working to decrease design presence also ends up helping to increase teaching, social, and cognitive presence in the long-run.

Technological Design Presence

This is an area where user interface and instructional design collide, and for many courses designers the options are pre-determined by institutional adoptions. However, where choices are allowed, utilizing tools that have the least complex user interface options is ideal. For example, if you really want to use a listserv, but the tool you have to use is complex to sign-up and use, why not use Twitter? The user interface on Twitter is very simple compared to some older mass email tools. If you have to have a really complex set of instructions to use a tool, why not consider using something with less instructions and stress on the learner?

Or if you have a listserv tool that is easier to use than Twitter, why not use that instead of Twitter?

Where there are several options within a tool (like an LMS), why not choose the least confusing, most ready-to-use tool? Newer features in larger LMS tool sets often have a steep learning curve. For example, the blog feature in Blackboard was very confusing when it was first released, and it really worked more as a re-arranged discussion board. If you have to stay within Blackboard, then stick with the tools that take the least amount of time to explain to learners.

Additionally, think about other issues that cause unnecessary technology confusion. Blackboard was infamous for allowing course designers to set-up boxes within boxes within boxes. Avoid using tools and content structures just because you can. Avoid using desktop tools that make no sense online (like “folders” inside of online content). Avoid using complex navigational structures just because you can.

Once learners have to click around a half dozen times just to get somewhere, or dig through complex tool instructions, or spend too much time figuring out what you want them to do, they are running into too much technological design presence. Decrease what you can where you can.

Instructional Design Presence

This next facet has many connections to the first one, so there will probably be some overlap. Many times, course designers will make tool and content design decisions that are unnecessarily complex. For example, complex grading schemes that require dense explanations and calculators to figure out. Why go there? Obviously, there is merit to the idea that grades are problematic altogether, but many instructors are stuck with them. So why make them so complex? Why not just base course grades on a 100 point scale (which most people understand already), and make each assignment a straight portion of that grade. Complex structures based on weighted grades and 556 point scales and what not are a burden for both the instructor and the learner.

Rubrics are also a part of this area. Complex rubrics with too many categories and specific point values are, again, a burden for learners and instructors. Compare the complexity of this rubric with this one. I realize some people like the first one because it has so much detail, but to be honest, it is something most readers aren’t going to read through, because just glancing at it could cause stress.

Or another issue might be design choices that add unnecessary complexity, like having students upload Word docs to discussion forums for class discussion. Why not just use blogs? That is basically what you are doing with Word Docs and discussion forums.

Course designers typically make many choices with tools and content in their courses. Do these choices increase the instructional design presence of those decisions? Or do they decrease the design presence and allow learners to focus on learning rather than figuring out your designs?

Epistemological Design Presence

This area is a bit more difficult to get at, as it probably affects overarching decisions that affect everything in your course. For instance, if you lean more towards instructivism that places yourself at the center of everything in a course, you will probably choose many tools and interfaces that support your instructivist leanings: lecture capture, content heavy videos, long reading assignments, multiple choice tests, etc.

Now, just to point out, I am not a person to bash instructivist lectures across the board no matter what. There are times when learners need a well executed lecture. However, in education, many instructors use lectures too much. They use lectures to fill time when learners should be doing something hands on and/or active. If you are using lectures on video (or textbook readings) when learners should be creating their own knowledge, or applying concepts hands-on, or collaborating in groups, you have increased the epistemological design presence of your preferred learning theory at the expense of what the learners really needed. Time to decrease that facet of design presence.

There are times when learners don’t need to socially connect or listen to lectures, but work on their own. There are times when they need to connect with others rather than work individually. Don’t stick with instructivism or social constructivism or connectivism or any other theory you love just because you like it best. Put the learner first.

But what about the times where learners are at different levels and need different theories? Or, when no one theory fits and it is really up to the learner? I say, give them the choice. Build in multiple pathways for learning in your course. Build in scaffolding for learners to change into different theories. But avoid the mistakes I have made in the past and make sure to decrease the design presence of those options and pathways as much as possible. Don’t focus on the difference between the pathways – just focus on the fact that learners can make the choices they need at any given moment and then show the choices.

Decreasing Design Presence

edugeek-journal-avatarIf you are a good course designer, you probably already know everything I have touched on here. There is nothing new or different about what I am outlining here – this is solid instructional design methodology taught in most instructional design courses or learned on the job. However, it is seldom examined from the angle of decreasing design presence, and since I am one of the “wayfinders” in a course on the Community of Inquiry framework that covers teaching, social, and cognitive presence, I thought it would be a good idea to have a place to point to every time I mention “decreasing design presence.”

(image credit: Human Presence by Manu Mohan)

Words That Don’t Work: Courses as Neutral Zones

Sometimes the words we choose to describe something just don’t quite work as well as we would like. Its not that they don’t work at all, its just that they fall short – and academics love to pick apart where words fall short. Or even more so where we have differing definitions of various concepts.

At the LINK lab, we have been working on some ideas that are… innovative? Maybe. Different? Kind of, but not quite. Hard to categorize? Probably so. Things like dual-layer courses, customizable modalities, and neutral zones, that take existing ideas and put a spin on them in ways that are hard to classify at times. Its pretty easy to write these off as very limited ideas – MOOC innovations that will probably disappear when MOOCs die (for the third time…. or was it the fourth? I’ve lost count).

But for us, many of these are ideas that will transfer to education in a broader sense, to possibly even become theories in their own right.

For example, the idea of a dual-layer neutral zone would transfer to a bigger concept of courses as neutral zones. But let’s be honest – courses are not neutral. The technology used is not neutral. Any form of content (textbooks, videos, lectures, webpages, etc) is not neutral. The learners are not neutral, and neither are the instructors. Yes, yes – I know that we all feel that we are fair and unbiased and equality-minded. But even the most equality-minded person is still not neutral. People claim all the time to be “agnostic” in terms of certain tools or pedagogies or frameworks, but come on. Those that say that are either lying to themselves or are just not informed enough to know what the positions are.

But the goal of creating neutral zones is to bring those biases, opinions, and perspectives out into the open. To stop pretending that they aren’t there and to deal with them head on. When a learner can look at two pathways, one that is controlled by the instructor and one that is controlled by themselves, they have to make a conscious choice between two different power dynamics. They may not be able to understand the nuances of instructivism and connectivism, but they can understand enough to choose between following the instructor’s prescribed pathway and creating their own pathway. We all need both at different times in our education. The problem is that most pedagogical models contain the assumption that all learners in each class need to follow one pedagogical modality for that content: All learners need to listen to this lecture. Then all learners need to form groups and do a student-centered lesson. Then all learners need to come together to discuss this topic. Learning isn’t that simplistic, and the dual-layer, customizable modality, neutral-zone driven design paradigm is about designing for complexity. It re-focuses the design on the human being at the center of the design and technology, instead of putting pedagogy and tools at the center.

edugeek-journal-avatarSo, choosing a term like “neutral zone” is problematic because there is no way to create a neutral zone. But on the other hand, the hope is that by exposing the biases and epistemologies and ontologies behind the modalities, learners will be able to understand the importance of choosing one modality over another based on their specific needs at that moment at any given time in the course. This zone, whether in MOOCs or traditional brick and mortar classrooms, become neutral because all biases are open on the table, not because they don’t exist.

But someday, someone will need to come up with a better, more accurate term.

Learning -agogy Overload

Ever wonder how many -agogies there are out there beyond pedagogy and andragogy? I did, and so far this is the full list that I can find (which I can’t seem to all find in one list anywhere).

[update: this list has been expanded and updated on it’s own page now: https://www.edugeekjournal.com/agogies/]

Pedagogy – the discipline that deals with the theory and practice of education [source]; often narrowed to focus on formal education of any person at any age. Technically, it means “to lead the child,” but many apply it to any education of people of any age. The word dates back to ancient Greece and the slaves who were put in charge of children in Greek households.

Andragogy (Anthropagogy) – the theory and practice of education of adults [source]. Sometimes seen as informal education, continuing education, or anything beyond undergraduate college education. Originally used in 1833. Technically the word means “to lead men”, so some have suggested that “anthropagogy” as a better term, meaning “to lead humans.”

Heutagogy – The study of self-determined learning, or learning how to learn [source]. A learner-centric approach that mixes andragogy and pedagogy to encourage life-long learning. Officially “launched” (as some source put it ) in 2000.

Metagogy – A process of collaborative learning among adults that works on interdependence of learning for the advantage of the individual as well as the community [source]. Also another theory that combines pedagogy and andragogy. Metagogy appears to have emerged in the literature around 2009.

Synergogy (Synergagogy) – systemic approach to learning in which members of small teams learn from one another through structured interactions, thus the idea of synergy in learning [source]. Introduced in 1984. Sometimes, but rarely, used as “synergagogy.”

Geragogy (Eldergogy / Gerontogogy) – the theory and practice of educating the elderly [source]. Many have felt that educating the elderly requires its own theory. Books on this topic date back to at least 1978. Sometimes referred to as Eldergogy, or even less rarely: Gerontogogy.

Peeragogy / Paragogy – a theory of peer-to-peer learning and teaching that addresses the challenge of peer-producing a useful and supportive context for self-directed learning [source]. Sometimes spelled Paragogy.

Additions and corrections are welcome. This list does not include terms like anagogyapagogydemagogymystagogy, and xenagogy – which some would still include but I didn’t because they seems to just be related to education instead of being fully formed theories in their own right.

edugeek-journal-avatarWhile some may see this list as repetitive, exhausting, or unnecessary (and I may or may not agree with that in places), I see it as an interesting study into how education is not a simple or black-and-white endeavor. Every one of these theories were created by some that thought the others that already existed were not accurately describing what they thought education was or should be. This gets at the root of why Ed Tech solutionism is so wrong: people are unique, different, and ever-changing. We can’t have one idea or solution that works for all people at all times. We can’t even honestly even grasp for most. We need to look at education as an individualized process of ever-changing sociocultrual implications, not a standardized set of common core skills to master in clone-like fashion. Probably preaching to the choir in the blog, of course, but still a point to raise again and again.

(image credit: James Kunley, obtained from freeimages.com)

Is It Really Possible to Re-do Ed Tech From Scratch?

Jesse Stommel and Sean Michael Morris asked an interesting question at Hybrid Pedagogy a couple of days ago: “Imagine that no educational technologies had yet been invented — no chalkboards, no clickers, no textbooks, no Learning Management Systems, no Coursera MOOCs. If we could start from scratch, what would we build?”

I’m a bit perplexed as to where to start. Its a great question. But would it even be possible to surgically remove educational technology from the larger world around them? So much of our technology is connected to external contexts that it may be impossible to even consider. Can we really imagine a world without books? The line between textbook and book is so blurred… probably not.

My concern though is that our field focuses too much on “how technology is shaping us” and not enough on how much we shape our technology. All technology tools have underlying (and often times not so underlying) ontologies, epistemologies, and so on. We could start from scratch, but if we don’t get rid of the dominant mindset of “instructivism/behaviorism as the one-size-fits-all solutionism” that is so prevalent in Ed Tech – we will end up with the same tools all over again.

However, I wouldn’t start over from scratch with technology as much as I would with theory. I would put active learning as the dominant narrative over passive learning. I would pull ideas like connectivism and communal constructivism up to the same level as (or higher than) instructivism. I would dump one size-fits-all positivism and replace it with context-morphing metamodernism. I would make heutagogy/life-long learning the ending hand-off point of formal education, as opposed to having formal education with a pedagogical “end goal.” I would get rid of the standardization of solutions and replace this ideology with one of different contexts and different solutions for different learners. I would go back in time and make people see the learner as the learning management system instead of a system or program. I would switch from instructor-centered to student-centered at every juncture. And so on.

edugeek-journal-avatarIf we don’t get the right theories and ideas in place in the first place, we will just continue evangelizing people to the same tech problems we have always had, even if we are able to somehow start over from scratch. In other words, the problem is not in our technologies, but our beliefs and theories. Our Ed Tech follows our theory, not the other way around.

(image credit: Gustavo Fiori Galli, obtained from freeimages.com)

Psuedo-Buzzword Soup: Metamodernism and Heutagogy

I learned a hard lesson this week: don’t tweet details about conference proposals before they get accepted. People will get excited about seeing the session, and then you might get rejected. Then you have to go back and break the bad news to everyone.

I have been rejected for conferences many, many, many times, but this one was the first one that was very hard for me. I spent more time and late nights on it than I probably should have, crafting a specific proposal to (in my mind) perfectly match the conference goals. One of my co-workers was visibly shocked that it got rejected. I guess both of us were giving the proposal more credit than it deserved :)

However, since some people on Twitter were interested in it, I decided to share this idea and let my ego take the hit it probably deserves when people see what it was actually about (I’m kidding, but would appreciate any feedback whether you like it or hate it). So, here is the title, the abstract, and some thoughts on where the paper would have possibly gone:

Embracing Heutagogical Metamodernist Paradox in Education: Self-Regulated Courses with Customizable Modalities

Abstract: Most formal or informal educational experiences tend to follow a linear pathway through learning content and activities. Whether these experiences are designed as student-centered or instructor-centered modalities that construct or deconstruct knowledge and skills, learners are still required to stick to a singular pathway through content with the instructor in control of the modality at every point of the course (even if several side paths or options are given). However, new instructional design ideas are challenging these single pathway designs in ways that truly transfers power from instructors to learners. Based on the often overlooked theoretical lenses of heutagogy and metamodernism, these new designs create true learner-centered experiences that utilize customizable pathways through self-regulated courses. This conceptual paper will examine the theories of heutagogy (learning how to learn instead of what to learn) and metamodernism (a cultural narrative that paradoxically embraces modernism and postmodernism), as well as how these ideas relate to education. These theoretically lenses will be used to lay out the basics of dual-layer course design that allows for customizable course modalities. The goal of a customizable modality course design is to encourage learners to self-regulate their own learning through various modalities (layers) by choosing one modality, all of the modalities, or a custom combination of different modalities at different points in the course. The challenges, limitations, desired contexts, and possible benefits of these designs will also be examined. The goal of this paper will be to lay the groundwork for current and future research into dual-layer customizable modality course design.

The bigger picture behind this is that when most people talk about change in higher ed, they are thinking of a specific lens, viewpoint, paradigm, etc. These usually range anywhere from “burn the whole thing down” to “we are on the right path, we just have to be patient because change takes time.” These specific lenses are usually presented to people with the same lens, but rarely do people take into account how their lens doesn’t work for those with other lenses. Their lens is presented as the One Lens that will rule all other lenses. Even beyond that, sometimes the narrative is that those other lenses have to be thrown out to accept the One True Lens.

This, of course, does not sit well with those that accept another lens or set of lenses. And this is probably why we often see slow progress on actual change in education – we are looking for one lens or set of lenses to fix everything – but everyone has different needs, perspectives, etc.

The emerging ideas of metamodernism and heutagogy are not necessarily trying to replace older ideas of modernism and post-modernism or pedagogy and andragogy, but are rather a call to expand those ideas to include the others. They are both pragmatic ideas that basically say “the old ideas had good and bad points… but the parts that were good and bad also tend to change depending on context… so let’s learn when to use these various lenses, when to combine them, and when to reject them on a context by context basis.” In other words, the answer lies in accepting that all solid answers are possible answers at different times.

edugeek-journal-avatarI know I sound like an old hippie strung out on some drug we still don’t have a name for, so I get why these ideas are a hard sell in educational circles. Educators want neat, tidy ideas with clear objectives, no chaos, minimized complexity, and for goodness sake – don’t confuse the learners! We have to teach them to think for themselves by removing every possible obstacle that would cause them to think for themselves to overcome. Wait… what?

(image credit: Patrick Moore, obtained from freeimages.com)

Metamodernist Instructional Design and the False Goal of Primacy in MOOCs

This has been an interesting year in the MOOC discussion realm, with everything from MOOC 4.0 to arguments about who controls the conversation about MOOC research. But a strain that has always seemed to existed in the discussion about MOOCs is the idea of making MOOCs more like a traditional college educational experiences. A recent entry into this stream by the title of “Why is the University Still Here?” caught my eye, and want to address some of the issues that are brought up in this article.

First of all is the idea that “those who wanted to be educated had the means to do so” because of libraries and expensive video lectures. I’m not sure there is much social research that would support that claim, since many people don’t have access to libraries, and even if they do, they run into a complex organizational system that becomes a barrier to entry. If people who wanted education could get it, we are all barking up the wrong tree to improve access in the first place. Why change anything if the people that wanted it can already get it?

Second is the idea that “education is simply not as native an activity for many adults today.” Those that research the blurred line between pedagogy, andragogy, and heutagogy would disagree. People are always learning in many informal and formal ways and always have been – maybe its just that the mainstream of education is finally catching up with this idea. At their most basic levels, the original MOOCs and connectivism tap into the idea that most adults are native to learning and are doing it all the time – its just the formal constructs of behaviorism and constructivism don’t seem to tap into this native learning (for many, many reasons that really have nothing to do with the constructs themselves but the ways many use them).

These two problems lead into the third and biggest issue I have with what the article identifies as the big problems with MOOCs: loss of primacy and motivation.

“Primacy is making education the primary activity of a student’s day, or perhaps more specifically, the primary thought activity of the day…. Primacy is deeply connected to motivation, since it makes learning the default rather than a conscious decision that we make throughout the day…. When we attend a physical university, we automatically give primacy to education…. There is also financial primacy that comes from paying large tuition bills…. New forms of online education like MOOCs lost both forms of primacy at once. By making them free, students had few incentives to not quit any time the course materials got boring or difficult. Without a physical presence, there weren’t the social peer effects of friends encouraging us to attend our classes on time, or shaming us about our poor performance.”

I’d love to know where these peers are that encourage and shame us to do better. I had professors that do that – but peers? They were usually skipping classes and study sessions with me :)

Basically, this is saying that traditional education works because educators have the big sticks of grades, passing, and keeping our money to force us to do good in classes, so our instructional designs are working because we can threaten learners with bad stuff if they don’t do what we tell them to when they get bored. And – bonus! – they will peer pressure each other to submit to this threat by putting them together in a campus.

To me, one of the greatest things we can learn from MOOCs is “what does it mean when we lose primacy and the threat of grades and failure?” What does your teaching or design look like when you can’t rely on bad things happening if learners don’t comply? How do you design for that?

But let’s look more at the ideas of primacy through the lens of how adults now natively learn.  The idea of primacy is a construct that came about through decades of modernist and then postmodernist thought that leads many people to think in black and white either/ors. Depending on who you listen to, postemodernism stopped being the dominant social paradigm sometime between 1975 and 2000, replaced by the idea of metamodernism. For those not familiar with metamodernism, the “meta” is not the same as we see in “meta-tag” or “meta-study”, but related to Plato’s “metaxy” (a swinging back and forth). It is the idea that our society no longer chooses either modernism or postmodernism, but combines both of them – often at the same time. Paradox and juxtaposition are one of the ten basic principles of metamodernism. Cultural theorists Robin van den Akker and Timotheus Vermeulen describe metamodernism as

a continuous oscillation, a constant repositioning between positions and mindsets that are evocative of the modern and of the postmodern but are ultimately suggestive of another sensibility that is neither of them: one that negotiates between a yearning for universal truths on the one hand and an (a)political relativism on the other, between hope and doubt, sincerity and irony, knowingness and naivety, construction and deconstruction.

Many see this as the dominant mindset of our current society, whether we recognize it or not.

What does this mean for education? People no longer have a primacy in their life. Or, more accurately – they have several all at once. Education, jobs, family, hobbies, etc no longer compete for primacy, they all have primacy at the same time. Education is both native and non-native, because people are often learning formally and informally at the same time. People can want education and still not have access to it. Paradoxes are real and embraced.

(I can hear all of the pragmatists out there shouting “no duh!)

edugeek-journal-avatarWith the rise of the non-traditional student on physical campuses, this is also the case for traditional courses. This is the new educational world that we are designing for online and face-to-face. This is the future of quality university experiences. This is how humans are, how we have been for centuries really. We are finally getting to throw off the shackles of either/or black or white thinking (or maybe more accurately, more of us can join those who have been doing so for centuries). This is what MOOCs can teach us (and what they are actually doing a great job of teaching us). Instead of looking for how to re-create traditional education’s accomplishments online, we need to learn to embrace the paradoxes and juxtapositions that have always existed in successful education. This is the challenge for metamodernist instructional design: not instructivism or connectivism, but both. Not content or social interaction, but both (as #rhizo15 has put it: content is people!). Not andragogy or pedagogy, but heutagogy (which combines both informal and formal learning). We should embrace the paradox and reject the thinking that you have to choose between two options that actually both work.

(image credit: James Kunley, obtained from freeimages.com)

Non-Linear Instructional Design

A great Twitter conversation recently got me thinking about non-linear instructional design. Now, of course, we often look at instructional design itself as a non-linear process, but that is not what I am referring to here. Most of the instruction we see in formal education is almost always designed as a linear road-map to be followed in exact order from beginning to end. And for some topics, this is great – I don’t want engineers skipping steps when designing solid bridges. But in many other topics, there aren’t really ultimate steps that have to be taught in a certain order as much as there is really just a preferred order that many in the field lean towards that becomes a default “sequence” for all learners. Which, unfortunately, leads to very little room for improvisation, flexibility, emergence, etc. A lot of this can be attributed to our formal education systems that often encourage behaviorism and pedagogy over connectivism and heutagogy. Too many times the education system looks at “planning” as a linear week by week script.

We often end up with two problems in this kind of system. One is that people come up with an outline that they stick with even if the course isn’t flowing that way. And when the course isn’t flowing well, instructors get bored or distracted and they put off planning specifics until the last minute. They tell learners that they are improvising, but learners can often tell the difference between lack of planning and planned improvisation.

The other problem is that instructors do plan well, but then think of something better at the last minute and change plans. Which usually ends up being a great lesson, but also means they wasted a lot of time on a plan that wasn’t used and might not ever get used.

However, designing a course in a non-linear manner can allow for courses to be well-planned as well as being emergent, flexible, and student-centered.

The first step is to actually make space in your course plan for flexibility, rabbit trails, new ideas, and extended time on more interesting ideas. What I mean by this is cut back on the number of weeks of content overall. If you have a 15 week course, only create 10 weeks of content. Just flat-out force space into the schedule and leave it there.

The second step is to stop looking at your topic in a linear fashion. Make a list of ten topics you want to cover, but don’t number the list. Intentionally shuffle that list. Think of it more as a jigsaw puzzle, with each piece being a topic / week. Once all of the pieces are together, then you have a full picture of the topic of your course.

The idea would be that you would sit down and talk with your class to socially negotiate an order to go through the topics. As a course, you could come up with the order that your learners want to go through. Or even more advanced – don’t even have a pre-defined list, but take time each week to figure out where to go next week.

Finally, you need to do the instructional design. I know that seems weird to say that right after I just said let the learner choose the topics, but you as the instructor still need to be prepared for what ever topic could be chosen next. You can still create something akin to an assignment bank that you choose from depending on what topic is being covered that week. In fact, you would probably need to design a large ranges of fairly open-ended activities that could fit in with a wide-range of topics within your field. Instead of a jigsaw puzzle, you are really looking at your class like a Lego project or play-dough sculpture that is being built by several people at once. You have several specific pieces (activities) that you add at certain moments when the learners choose to pull out certain other pieces (topic).

Another way to a look at this idea is like this. Most courses are already designed in pieces, but these pieces are part of a specific path that has one way in and one way out. They generally look like this:

Wooden-Train-Track-Amazon-Toy-Deals

One way in, one way out – linear in design. Which works well in many situations, but not in others. To accomplish non-linear instructional design, the pieces of the course have to take on different structures:

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lego-feat1

edugeek-journal-avatarA play-dough design would be a more malleable design where the different pieces have the ability to shape into different directions and even blend with other pieces. The Lego design would be made of smaller more defined pieces that connect easily with other pieces to form changing designs and pathways as the learners define the path. There is really not a major distinction between the two – just different ways of looking at the design theory. If you look at the different assignments in the ds106 assignment bank, you can see hundreds of activities that are designed in either Lego or Play Dough fashion to connect with or plug in to any part of the ds106 course.

(header image credit: Dima V, obtained from freeimages.com)

So You Think You Know Theory and Design?

Sometimes I want to create a TV game show based off of “Are you Smarter Than a Fifth Grader?” called “So You Think You Know Theory and Design?” It would pull in a bunch of online instructors, administrators, and others that always tell me “oh, I know theory and design; I just need to find cooler tools and tech training!” and put their knowledge of online learning theory and design to the test.  Most people don’t really know much beyond what I teach college juniors about theory and design, so it would be hilarious to watch. Well… at least for the instructional designers out there that know this irritation all too well.

The truth is, instructional design is not the way to fame and fortune in Ed Tech. Its not really even the route to getting a lot of people beating down your door for advice (no matter how many times they have epiphanies that sound suspiciously like something someone might have told them already). Of course, some of the problem is just bad marketing, really. Many people have blogged for years about the ideas that were recently referred to as “MOOC 4.0” to little attention, but give it a silly number (that ignores 3-4 years of MOOC history) and suddenly the bloggers lose their minds! :)

The funny thing is, to an instructional designer it doesn’t matter if MOOCs work or not. We know how to make it work: good theory and design. Same thing goes for any concept out there: flipped classrooms, blended learning, you name it. We can already tell you how to make it all work – if you really want it to work. Sometimes you want to ask people: “are you designing the course to make one specific student fail, or are you just aiming for the highest possible failure rate?”

Of course, there are also the times you just kind of want to say “sure, blame the discussion board for the bland responses” and call it a day. You have seen enough new, shiny tools come along to know that by this time next year, people are going to be talking about the boring, rote responses they get to VoiceThread activities. That has happened with every online tool so far, and you know too well how the bad designs and theory used to insert the newest tools into the same paradigm and theory is going to produce the same results. What was that Albert Einstein said about this cycle?

The truth of the matter is that most people in online education have mediocre design skills and minimal theoretical knowledge at best, even after going through a Ph.D. in Education. They think they need more tech training to help them discover that golden child tool they need to revolutionize their classroom. Instructional Designers take one look at their class and know that’s not the case: its about needing better theory and design.

Of course, some bad design is driven by the massive number of students they have to teach, and control over that factor is out of their hands. When administration forces bad contexts on instructors, of course bad design is going to emerge.

But a lot of this goes back to what I have been thinking about Ed Tech conferences lately. To be honest, I was probably going to wind down going to any, because its all the same old, same old: old bad ideas re-packaged as shiny new start-ups with the same bad pitches or old bad ideas repackaged as “latest and greatest” conference sessions.

This was until I went to the OLC Emerging Technologies conference (#et4online). Yes, there were some old bad ideas re-incarnated, but there was also sessions on heutagogy, post-modernism, humanizing the MOOC, and a whole host of other design issues scattered amongst the shiny, new, refurbished dud ideas. So I emerged from that week encouraged to stick to the path of what I know best: learning innovation should be driven by innovations in design and theory (which sometimes means actually doing old ideas that we have ignored all along).

Now, don’t get me wrong: I still like new tools, and think we need to push to build better ones (like the crews behind ProSolo, Reclaim Hosting, Known, and others are doing).

(notice that I listed new tools that are based on theory and design more than hype and buzzwords?)

edugeek-journal-avatarSo that is why I am excited about the upcoming Digital Learning Research Network’s 2015 conference in October (#dlrn15). Many of the people that made #et4online a ray of hope are also getting involved with #dlrn15. The people that did the good sessions at #et4online are putting together proposals for #dlrn15. The Call for Proposals actually uses the word “Sociocultural”! And FYI, my name is on the committee list, but I had nothing to do with the CFP – even though it uses ideas and terms that I have been confusing people with for years.

So maybe there is some hope out there yet on the conference circuit?

(image credit: Sara Karges, obtained from freeimages.com)

Instructional Design and the Search for the Golden Child

One of the things you quickly learn as an instructional designer is that you precariously straddle two worlds that don’t always like to interact: practical and theoretical. Most academic fields have some level of tension between these two sides. In education its usually between the more practical Curriculum and Instruction side and the more theoretical Educational Philosophy side. And, of course, there isn’t a hard line between the two – they tend to mix a lot in the middle. You often find the instructional designers hanging out in that middle mix.

That’s really what the instructional designer does – take the theory and mix it with the supporting research on what practically works and produce effective and engaging design.

Easier said that done.

One of the issues that designers often deal with is getting the instructors to focus enough on good theory in order to form a strong foundation for quality practical design. The fine line between good and bad design or even okay-ish and good design is often held back by lack of theoretical focus more so than lack of technical knowledge about technology tools.

But….

Most instructors seem to be convinced that there is a “golden child” technology out there just waiting to be discovered. If they can just find this technology, or combination of technologies, or even hidden features in technologies they already use… then their classes will magically transform into glorious utopias of engaged learners. Students will be happy, completion rates will skyrocket, everyone will hold hands, pass out flowers, and start a drum circle chanting the praises of how awesome the course is.

What most instructional designers know is the harsh reality that learning more and more about technology and tools often makes it harder to design a good course. Instead of a concentrated focus on what works best for what you want students to learn, technology becomes the driving focus. And this means the course often gets worse, or at best trades one okay-ish design for another okay-ish design.

Some of the most innovative and effective courses out there are being taught with things like blogs and Twitter and YouTube videos – basically just a bunch of tools that most people know how to use already. No golden child magical technology tool doing cool stuff that no one else seems to be aware of. Just really good theory and focused instructional design.

This blog post is one of many that I am working on inspired by the OLC Emerging Technologies Symposium this week, and the conversations that occurred around/at/because of that event. I was in the test kitchen there playing with cool new tools and apps as much as the next person. I love emerging technology and finding new websites and tools and services to use. I also love it when people find great educational uses for these cool new things. But most of the really awesome courses out there are not coming from people getting more technical training, but from people that dig into the theory side and said “I want to accomplish this theoretical idea” and then found the basic technology to realize their vision.

Of course, that is easy to say for people like me that love the theoretical side of learning, whether it is epistemological, ontological, or just purely philosophical. For those that find theory to be more on the dull side, its not quite so easy. But we need to push back against the slow creep of technological solutionism in instructional design that tells us we need to “get more technological training!” to fix our courses.

Think of it this way: if you need to have more technical knowledge in order to improve your courses, then your IT department is going to be the best instructional design department on campus. But your IT department will be the first ones to tell you they can’t help you with digital learning, because that is (generally) not what they know.

So, if you find theory a bit intimidating, I get that. Find something you already know and dig deeper. You don’t have to learn it all.

If you find theory boring, well, I don’t get that. :) But I see where people could feel that way. Find the one part that is least boring and dig in to see if maybe it will surprise you.

If you think you already know theory well enough (but you don’t work primarily as a theorist in some way)…. ummm…. let’s talk a bit about scale. One of my incredibly brilliant professors once told me he had read one book by Jurgen Habermas over 20 times and still maybe grasped about half of it. Habermas has many books, and is himself just one of hundreds if not thousands of thinkers that influence educational theory. You may understand the cliff notes version of theory in general or maybe a few specific theories at a Wikipedia level, but that is not nearly all there is out there.

edugeek-journal-avatarThe people that are exploring the depths of theory out there are the ones that are coming up with truly revolutionary ideas like connectivism or rhizomatic learning, or creating revolutionary tools like ProSolo or a Domain of One’s Own. Or to tie back to OLC this week, its not the people that find a better tool than Twitter that are going to change education, but the people that Bonnie Stewart that dig into an existing tool like Twitter to see what is going on there that will. I promise you – if you dig more into Bonnie Stewart’s work than you dig around for technical training on a tool, you will see bigger and better changes to your course.

(image credit: Mariana Figueroa, obtained from freeimages.com)

Ed Tech Retro-Futurism

Every time I read someone’s tag line or bio that self-describes themselves as an “ed tech futurist”, I chuckle a little inside. Since time only seems to move forward (as far as we can tell), aren’t we all a little bit of a futurist inside? I mean, besides thinking about what we will eat next or if we will be at the same job next year, don’t we all pay some attention to the future of technology? Whether its the next phone we want or what we want to our apps do in the future, I think we all have a futurist in us. Might as well say “I’m an oxygen-breathing human.”

Maybe its a way to say that you are trying to shape the future, or predict the future, or something along those lines. But wouldn’t that make you more of an ed tech fortune teller?

Maybe it’s just me, but every time I read about the future of ed tech, I seem to just see a newer, fancier way of getting dogs to drool when a bell rings. And I admit, I’ll be the first dog in line to drool over the Occulus Rift or anything else, but has anyone else noticed that all of the coolest tech toys are really just finding more and more realistic ways to recreate this thing we already have called “reality”? Can we just be honest about Occulus Rift and call it “Your Own Eyes 2.0”, or call 3-D printing “Stuff 2.0”?

In many ways, we haven’t as much come up with new ways to teach as much as new toys to make Pavolov’s dog happy. Its like we want to completely ignore the Clark/Kozma debate and say “Google Education will revolutionize education more than MOOCs ever did!” or something along those lines.

That’s why I tend to focus on ideas and philosophy more than gadgets and websites these days. We still haven’t gotten to a point that we are implementing some of the last truly new ideas we had from Skinner to Vygotsky to even people like Foucault and Habermas in education in transformative ways…. even though we know that they often work better than behaviorism does in many instances. No wonder we are still resistant to ideas like connectivism and heutagogy – we never got past cognitivism and pedagogy.

So, yeah – I still look more towards the ideas of the past as holding the best promise for the future, because while people are right that there really isn’t anything new per se about connectivism or heutagogy, it is an idea that takes what we’ve known really does work from the past and marries it to the way the world is today. These retro-futurist ideas give us an idea of where we need to head in the future of education by being grounded in the ideas that we never really got at any one point as a field as a whole (notable exceptions withstanding, of course).

Some would say “well, why don’t we just bring back social constructivism?” Well, for one it didn’t catch on the first time around, and two, the world has changed some since then. So we need to take the parts that worked and mix them with a healthy dose of reality. Don’t like connectivism? Well,then come up with your own idea. I would bet you will mix together a lot of the same source ideas of chaos and networked learning and so on and so forth and come to a crossroads of going idealistic (which is where the proponents of social constructivism messed up in the past), or realistic. An idealistic route is one that says “we need a lot of money and small classroom sizes and large numbers of well-trained teachers to pull this off!” While it is true that this will work, it would also work for behaviorism just as well. And guess what? Your never going to get that. So if you go the practical route of scaling learning with less resources and less money and less instructors and what do you get? Open learning, connectivism, heutagogy, etc.

All roads in education are leading to the same place no matter how much new technology we throw at them. But sometimes it seems like the new technology is actually slowing down the real progress as we focus more and more on how to get the puppies to drool faster and faster with fewer and fewer bell ringings. Maybe someday when we actually gain the ability to download factoids straight to the human brain via the Matrix, we will finally wake up and say “oh, I think we finally have this one corner of the educational experience down. What else is out there?”